Last one for now. Looks like the media-filled mesh object reacts to its
environment (the hair object) in a strange way, but the places where there
are no artifacts are pretty decent and the render time is acceptable. Other
tests are necessary of course. Possibly this could be useful on Poser
characters seen from afar.
Here the media used. The character was later scaled by 2.58.
media{
scattering {1, rgb 600*<253,202,177>/255 extinction 1}
intervals 1
samples 50
method 3
}
G.
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