POV-Ray : Newsgroups : povray.binaries.images : Torii final (156 kb) : Re: Torii final (156 kb) Server Time
20 Nov 2024 02:21:18 EST (-0500)
  Re: Torii final (156 kb)  
From: Txemi Jendrix
Date: 15 Oct 2001 13:07:50
Message: <3bcb17e6@news.povray.org>

news:3bcb0b2c@news.povray.org...
> I like the model but the texturing is strange, i think.
> I presume that you used image maps in the larger columns, but the red
> background of your image map file is not matching with the red on the rest
> of your model, at least that's how it looks to me.

Well, actually the larger columns have a layered texture, the bottom one has
the
same red pigment as the whole torii plus a nomal bumpmap, and the top one
has
an image map with alpha channel and the only visible part is the one that
draws a
dragon. The finish of both textures are the same,
so I fear it is due this alpha channel. I'm trying to get rid of it playing
with ambient
and diffuse values. Let's see if it works.

> What about adding (when you find time) more elements to the scene ? It
would
> look even better

That's something I will try to do. If the image goes ahead, I'll post the
result.

> Keep up the good work :-)

Thanks !, I'll try to (if RL give me the chance) .

--
Txemi Jendrix
tji### [at] euskalnetnet
http://www.geocities.com/txemijendrix


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