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Somehow I have the feeling that the granite pattern was developed to use
the original noise generator function in such a way that it wouldn't suffer
from clamping (ie. the plateaus). However now that the new noise doesn't
suffer from the over-exaggeration problem, the values are too small for
the granite pattern, which hasn't been fixed for the new noise function.
On the other hand, I don't know if it would be a good idea to "fix" the
granite pattern because it could then work wrongly with noise_generator 1.
Perhaps it could be a good idea to make the granite pattern to use
noise_generator 1 by default (you could then change it in the usualy way
if you want it to use another generator).
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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