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I model small objects from scratch, based on precise measurements from real
life. Because big objects in real life are made up of small objects. I have
a library of small but realistic looking things, that I made myself. Those I
can add to a bigger scene later on. Even on a distance, details should give
a better look. I model the back side of things too, but I try to avoid fully
invisible things, such as internal gear like you mention.
You rarely see me posting images here, first of all because I work a long
time with them, and don't finish anything so often... Secondly because I
recently lost most of my objects in a harddisk crash, so please backup your
things, folks.
Hugo
> Well, I wasn't talking about photo-realism. For instance, I have a
> continuing project of modeling a microscope. There are some internal gears
> that I had to dismantle the microscope to find. But I found them and
modeled
> them even though it will take a cutaway view to ever see them. Probably
> slows down the rendering a lot and certainly slowed down the project.
>
> But I can't see modeling something and leaving out the working parts.
> Probably a psychosis of some sort.
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