Christoph Hormann <chr### [at] gmxde> wrote:
: Nice, just the large sphere looks somewhat unnatural, how about making it
: of glass?
Like this?
(It seems that photons coming from the area light and reflecting from the
sphere make funny patterns on the wall... Any idea how to smooth that out?
And no, I have no idea why the light source is not oversaturated anymore;
I didn't do anything to it; I have the feeling that POV-Ray still has some
problems of radiosity being different from render to render...)
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