POV-Ray : Newsgroups : povray.newusers : Teardrops : Re: Teardrops Server Time
4 Nov 2024 19:23:05 EST (-0500)
  Re: Teardrops  
From: Trevor Quayle
Date: 11 Oct 2001 10:16:49
Message: <3bc5a9d1@news.povray.org>
However, real teardrops do not have a point, in reality they are spherical
(or rather elliptical or egg shaped as distorted by gravity/friction)

-tgq

"Ken" <tyl### [at] pacbellnet> wrote in message
news:3BC5A9C5.EC626280@pacbell.net...
>
>
> Dancing Bear wrote:
> >
> > I'm not a total newbie but for some reason having a bugger of a time
> > creating teardrops that look realistic
> > or don't have cut lines in them... Have tried unions, blob objects and
short
> > of defining every point in a mesh
> > not having a lot of luck.  Anyone have an idea how to do realistic
looking
> > teardrops?
>
> #declare Teardrop =
>
>   quartic{ <
>   0, 0, 0, 0, 0, 0, 0, 0, 0, -4, 0, 0, 0, 0, 0,
>   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -4, 0, 0, 0, 0,
>   -1, 2, 0, -2, 1> }
>
> or maybe
>
> #declare Teardrop =
>
>  merge{
>   sphere{0,1.5 scale<1,.65,1>} cone{y*.4,1.37,y*3.1,0}
>   translate y*-.6375 scale<.425,.5259,.425>pigment{rgbf .99}}
>
>
> --
> Ken Tyler


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