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BTW: If I remove the camera-statement from the posted scene, I get (after
parsing): "Rendering error: Too many nested objects." That not correct, is
it?
Marc-Hendrik
Marc-Hendrik Bremer schrieb in Nachricht <3bc215b3@news.povray.org>...
>PII450, Win 98, 128 MB, Pov 3.5-beta-5
>
>Testscene:
>union{
> #declare Reihen=0;
> #while (Reihen<150)
>
> isosurface
>
> function { abs(x)
> }
>
> max_gradient 4
> evaluate 1,10,0.99
>
> accuracy 0.01
> contained_by{box {<-0.15,-0.2,-0.2>,<0.15,0.2,0.20>}}
>
>
> texture{pigment{rgb 0.1}}
> }
> #declare Reihen=Reihen+1;
> #end
>}
>
>
>
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