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"KalleK" wrote:
> According to the doc's this macro should align x
> to Axis1 and z to Axis2.
The docs are wrong.
> I think at first it was designed to align Axis1 to Axis2.
That's correct. Well, I didn't make the macro, but it seems quite obvious.
> Reorient_Trans (x,x) driggers an error in the macro
I've fixed this. However, Reorient_Trans (x,-x) still triggers an error, and
there's no fix for that.
> but it should (maybe) trigger some error, because Axis1
> is not in 90 degree (don't know that word "opposite of
> parallel" rigth now) with Axis2, or it should shear the
> object.
I'm not sure what you mean, but I don't see any problem with the macro. It
sure isn't supposed to shear the object.
> if only the docs are changed according to "this aligns
> axis1 to axis2" there's a proplem, that this gives
> infinite solutions
"this aligns axis1 to axis2 by rotating the object around a vector
perpendicular to both axis1 and axis2."
Rune
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