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"JRG" <jrg### [at] hotmailcom> wrote in message news:3bba348f@news.povray.org...
> To me, a heightfield is the best choise here. Have you ever seen what some
> people (Jaime Vives Piqueres) can do with heightfields? They're fast,
> efficient and, why not, quite precise. I'm quite sure one could make a whole
> scene just with heightfields!
>
Well, it maybe fine for the number-plates. In the past I've tried doing shiny
round objects with heightfields, but it had a course matt finish, even with
hi-res bitmaps and the best settings to my knowledge. Maybe you can tell me how
to do smooth round objects with heightfields? I remember the first thing I
thought of when I heard of height-fields was doing a face.
- Nekar
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