POV-Ray : Newsgroups : povray.binaries.images : mirrors and glasses [88.3kb] : Re: mirrors and glasses [88.3kb] Server Time
20 Nov 2024 06:34:16 EST (-0500)
  Re: mirrors and glasses [88.3kb]  
From: Bill DeWitt
Date: 2 Oct 2001 10:15:43
Message: <3bb9cc0f@news.povray.org>
"marabou" <not### [at] availableyet> wrote in message
news:3bb9c994@news.povray.org...
> hello all!
>
> i want to make two things but don't know where to find in documentation.
> maybe someone is nice to help.
>
> 1
> i made a mirror which works relative fine. but if i try to give him a glas
> (like real mirrors have) it goes dark. code see bottom.
>
> 2
> the clock's back on the desk is golden. but in mirror it seems to be
> yellow. also, in my opinion contast is missing ans it has to look a little
> bit sharper.

    Have you looked at T_Glass3? I haven't, but I am sure that there is a
tint to that glass. If you really want slow down your rendering by putting
a clear box over your mirror, make sure it is not tinted.


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