POV-Ray : Newsgroups : povray.unofficial.patches : Mesh2 Boning suggestion : Re: Mesh2 Boning suggestion Server Time
6 Oct 2024 11:41:59 EDT (-0400)
  Re: Mesh2 Boning suggestion  
From: Rune
Date: 1 Oct 2001 14:54:13
Message: <3bb8bbd5$1@news.povray.org>
"Christoph Hormann" wrote:
> Sorry, but i don't see a reason for limiting new, more
> sophisticated transformation capabilities (which is what
> this is all about as far as i understand from your
> proposal) to mesh2 objects.

The feature I'm proposing is not a new type of transformation. It is a
deformation. Only objects made of triangles can be deformed this way. Sorry.

More details can be found in the POV-Ray 3.5 documentation
section "9.1.1.11  How can I bend a object?"

Rune
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