POV-Ray : Newsgroups : povray.unofficial.patches : Mesh2 Boning suggestion : Re: Mesh2 Boning suggestion Server Time
6 Oct 2024 14:22:31 EDT (-0400)
  Re: Mesh2 Boning suggestion  
From: Rune
Date: 30 Sep 2001 15:16:57
Message: <3bb76fa9@news.povray.org>
"Christoph Hormann" wrote:
> But Povray is certainly not a character
> animator and not a modeller.

People use it to model, so it is a modeller.

I'd like it to be a character animation program too.

> What you suggest is a specialized capability for
> manipulating mesh data.

No, a capability for deforming meshes in a certain way.

> the purpose is quite special

It could be used for bending, stretching, lip-synchronization, boning, and
many other things. The way I've proposed it is rather general.

Rune
--
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