POV-Ray : Newsgroups : povray.newusers : using 3DWin include files ?? : Re: using 3DWin include files ?? Server Time
4 Nov 2024 21:23:43 EST (-0500)
  Re: using 3DWin include files ??  
From: MR
Date: 25 Sep 2001 13:58:29
Message: <3bb0c5c5$1@news.povray.org>
ok, i'm still not having any luck but i wanted to give an update.
i thought i would at least hack a bit and see if something just
fell out.

i converted the bee.3ds that came with 3DWin into an include
file.  no object file anywhere to be found in it.  i then looked at
the size of the numbers in the include file and made a guess
at a camera and lighting config:
***********************************
camera
  {
    location <80,80,80>
    look_at 0
    angle 30
  }
light_source
  { <100,100,100> White
  }
***********************************
and then i cut and pasted everything in the include file
down below this.  pretty dumb, huh?  it rendered solid
black.

alright!  i got a pretty good idea why it rendered black...
the include file looks to be nothing but a bunch of declares.
i'm rendering black cuz there's no darned objects in the
pic!

so what do i do to get a renderable picture out of the
include file?

thanks again, miker





"MR" <a### [at] bnet> wrote in message news:3bb0c12e$1@news.povray.org...
> hello,
>
> i've found a 3ds file for a bridget human figure that i'd like to use
> in povray.  i've converted it to a povray include file using 3DWin,
> but i don't know what to do now.  i assumed that the include file
> would have a povray object in it that i could just plunk into a pov
> file, but thats not the case...  there's just a bunch of declare union
> statements.
>
> thank you, miker
>
>


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