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ok, i'm still not having any luck but i wanted to give an update.
i thought i would at least hack a bit and see if something just
fell out.
i converted the bee.3ds that came with 3DWin into an include
file. no object file anywhere to be found in it. i then looked at
the size of the numbers in the include file and made a guess
at a camera and lighting config:
***********************************
camera
{
location <80,80,80>
look_at 0
angle 30
}
light_source
{ <100,100,100> White
}
***********************************
and then i cut and pasted everything in the include file
down below this. pretty dumb, huh? it rendered solid
black.
alright! i got a pretty good idea why it rendered black...
the include file looks to be nothing but a bunch of declares.
i'm rendering black cuz there's no darned objects in the
pic!
so what do i do to get a renderable picture out of the
include file?
thanks again, miker
"MR" <a### [at] bnet> wrote in message news:3bb0c12e$1@news.povray.org...
> hello,
>
> i've found a 3ds file for a bridget human figure that i'd like to use
> in povray. i've converted it to a povray include file using 3DWin,
> but i don't know what to do now. i assumed that the include file
> would have a povray object in it that i could just plunk into a pov
> file, but thats not the case... there's just a bunch of declare union
> statements.
>
> thank you, miker
>
>
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