all meshes can be downloaded from his homepage IIRC). Its definetively fast
parsing and memory saving.
Nowadays I have a new 1.4 GHz Athlon C with 1 GB Ram and thougt to make
"real" 3d scenes.
But perhaps I have to substitute the full shadowed trees. thanks for the
tip.
Norbert
"Sylvain Boutry" <bab### [at] yahoofr> schrieb im Newsbeitrag
news:3bab9a64@news.povray.org...
> > A 3.5 bug?
> I don't think it's a 3.5 bug. I don't know why there's so much memory
> consumption, but the best way to reduce it is to use image_map on very
thin
> boxes. Have a look to this image and it's description :
> http://www.irtc.org/ftp/pub/stills/2000-06-30/cbwild.jpg
> http://www.irtc.org/ftp/pub/stills/2000-06-30/cbwild.txt
> Sylvain
>
>
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