POV-Ray : Newsgroups : povray.beta-test : bug in texture_map : Re: bug in texture_map Server Time
4 Nov 2024 21:22:41 EST (-0500)
  Re: bug in texture_map  
From: Bob H 
Date: 21 Sep 2001 07:00:28
Message: <3bab1dcc@news.povray.org>
"Bonsai" <bon### [at] b0n541net> wrote in message
news:3bab1399@news.povray.org...
> "Bob H." <omn### [at] msncom> schrieb im Newsbeitrag
> news:3bab0ac7@news.povray.org...
> > No, it must be a bug.  Either that or Ron hasn't let us know (via Help
> docs)
> > that the cells pattern can't use above 128 entries in a blend (color)
map.
>
> I think it's related to the texture_map:
>
> see 6.7.5.1  Texture Maps:
> "There may be from 2 to 256 entries in the map."
>
> The error also occurs after changing cells to leopard or an other pattern
> type.
>
> I was also able to reproduce the crash in POV-Ray 3.1g *but* only under my
> Win98 SE environment. So it's not a new thing.

Well... that's not good, is it...?  I can't recall a crash happening for a
texture map in a while loop and my last OS was Win98SE.

Bob H.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.