"Ruy" <ruy### [at] hipernetcombr> wrote in message
news:3ba22728@news.povray.org...
> Here are some tests with photons. Renders rather like a crippled snail,
but
> the cylinder still keeps the grainy look I'm trying to correct.
>
> Any ideas on how to improve it without leaving the result for my
descendants
> to check?
They won't have to if it's only a coincident surface where the floor plane
meets the cylinder bottom.
Bob H.
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