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In article <3ba0c7bc@news.povray.org> , Warp <war### [at] tagpovrayorg> wrote:
> I remember someone tossing the idea that when using
> alpha channel, the background of the render window would have the typical
> white-gray-squared pattern (used in most image processing programs) and the
> pixels drawn on the window would use the alpha information to blend to this
> background.
You mean like the Mac version had since 3.1?
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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