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"Warp" wrote:
> Rune wrote:
> : POV-Ray itself doesn't support the alpha channel
>
> Perhaps it should. I remember someone tossing the idea
> that when using alpha channel, the background of the render
> window would have the typical white-gray-squared pattern
Yes, that was me, and I still think it would be nice.
But it hasn't been implemented, and it's no that big a deal.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated June 26)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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