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> Agreed - a good example is abyss.pov in the 3.5 beta 1 distribution -
it
> doesn't even have associated .ini file and requires a 'non-standard'
aspect
> ratio - if it were possible to, at the very least, encode the output
> aspect-ratio into the .pov it would prevent the problem I discovered -
queue
> all the sample scenes and render them at 320x240 and abyss.pov comes out
all
> squished... IMO, this shouldn't happen...
There should maybe be a feature (set by default) to automatically adjust
the rendering area to the camera's aspect ratio. I can't think of any
situation where it would be problematic.
By "rendering area", I mean that, if the camera ratio is 2:1, and the
rendering
resolution is set to 4:3, the resolution should remain intact, but you'll
get
black stripes on top and bottom, like when you watch a 16:9 movie on a 4:3
TV.
Fabien
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