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"Ron Parker" wrote:
> And, it's fixed. Thanks for pointing it out, Rune.
Thanks for fixing it.
How about the other camera transform bug?
Transformations that involve translations (including translations done using
matrices) are handled incorrectly.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated June 26)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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