POV-Ray : Newsgroups : povray.beta-test : Linenumbers in Warnings - bug or feature? : Re: Linenumbers in Warnings - bug or feature? Server Time
5 Nov 2024 03:18:42 EST (-0500)
  Re: Linenumbers in Warnings - bug or feature?  
From: Ian Burgmyer
Date: 9 Sep 2001 23:12:54
Message: <3b9c2fb6@news.povray.org>
"Ken" <tyl### [at] pacbellnet> wrote in message
news:3B9C26D1.62719E56@pacbell.net...
> > Oh reeeeeeeealy?
>
> Yes, really.

Reeeeeeeally?  *hrm...* Sorry.

> > I figured it'd be sort of easy to grab a line number from a script file,
but
> > I dunno.  Can anyone give me a more technical explaination (Ron?)?
Pretty
> > please?
>
> Ron Parker said and I quote "It's a little harder to fix than one might
> think. The warning is printed in post_pigment, which is called when the
> object finishes parsing,  potentially several lines after the texture is
> parsed. Still, we should at least be able to get the line number of the
> end of the relevant object declaration.".

Oh reeeeeeeeally?  *hrm...* Okay, I'll stop.

-Ian


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.