|
|
"Ken" <tyl### [at] pacbellnet> wrote in message
news:3B9C26D1.62719E56@pacbell.net...
> > Oh reeeeeeeealy?
>
> Yes, really.
Reeeeeeeally? *hrm...* Sorry.
> > I figured it'd be sort of easy to grab a line number from a script file,
but
> > I dunno. Can anyone give me a more technical explaination (Ron?)?
Pretty
> > please?
>
> Ron Parker said and I quote "It's a little harder to fix than one might
> think. The warning is printed in post_pigment, which is called when the
> object finishes parsing, potentially several lines after the texture is
> parsed. Still, we should at least be able to get the line number of the
> end of the relevant object declaration.".
Oh reeeeeeeeally? *hrm...* Okay, I'll stop.
-Ian
Post a reply to this message
|
|