|
|
Nekar Xenos wrote:
>>The tyres _really_ need some texture
>> or normal effect... They,re too smooth.
> Any ideas how? The straight lines could be CSG'd away with tori, but I'd
> like to get a nice geometric patern.
Maybe CSG with a macro-placed heightfield...
> Where are the doors? the moving
>> parts?
>> A license plate would be welcome, as some lights.
> Will be adding these soon. I'm not sure how to do the doors and panels.
If you don't plan to animate your car, you may just CSG the outline of the
doors
> You
> forgot the rear view mirror - I'll be adding that as well ;).
Doh! Of course, no modelled car is complete without a rear-view mirror ;-)
> I decided that I'd model the car on a salt plain. It still doesn't look
> quite right for a salt plain though.
It's too flat... needs some bumps, crackling... what about an...
...heightfield? :)
Keep up the good work!
Post a reply to this message
|
|