"Mike Williams" <mik### [at] nospamplease> wrote in message >that gives me the
problems and I can't understand why.
>
> Could you possibly have just filled the physical memory of your machine?
> Things suddenly go a lot slower when it starts shuffling chunks of
> scenery in and out of virtual memory. Try watching the drive light on
> your hard disc, or try rendering a really tiny image of your scene and
> look at the peak memory usage statistic that gets reported.
>
I've still got loads of Ram left so it's not that, I'm sure it must have
something to do with bounding.
Kev
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