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Can someone explain to me why I get a "thick-walled tube" with the
following code?
#declare actuald=2;//d*0.125;
#declare scopey=
union{
difference{
cylinder {<0,0,-0>,<0,0,3>,actuald+.000000100}
cylinder {<0,0,-.1>,<0,0,3.1>,actuald}
pigment{Brown} finish {ambient 0.8}
}
}
object {scopey rotate <0,0,0>}
camera {
location <0, 0, -15> //was z of 15
angle 22
look_at <0,0,60>
}
light_source { <80, 1620, 80> color White }
light_source { <-4000, -400, -4000> color White*.6 }
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