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> Simple scene to test some metallic textures.
> The tiles are textured with eval_pigment (which makes things a lot
faster),
> and the spheres are placed with my clutter macro.
> It's my first try with *real* focal blur, and I'm quite impressed... I
> thought it would look grainy... and, I may be wrong, but its sampling
method
> looks even better than aa method 2 to me...
focal blur is truly a wondrous thing (and helps hide so much in the way of
shoddy backgrounds) - pity it renders like a pig :)
--
Rick
Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
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