POV-Ray : Newsgroups : povray.general : Another one for the math wizards out there : Another one for the math wizards out there Server Time
7 Aug 2024 15:14:48 EDT (-0400)
  Another one for the math wizards out there  
From: Jim Kress
Date: 24 Aug 2001 17:24:28
Message: <3b86c60c$1@news.povray.org>
I have an arbitrarily shaped surface that consists of millions of triangles.
I know the coordinates of each triangular vertex as well as the normal at
each vertex.

I also have a line defined by two points and I know the coordinates of each
point.

How do I calculate the point on the line where the surface and the line
intersect?

Thanks for the help.

Jim


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.