POV-Ray : Newsgroups : povray.general : Cammera Question : Re: Camera Question Server Time
7 Aug 2024 23:23:55 EDT (-0400)
  Re: Camera Question  
From: Warp
Date: 17 Aug 2001 05:29:54
Message: <3b7ce411@news.povray.org>
There's a nice feature in the povray camera: You don't have to specify all
camera parameters at once, but you can do it in many parts.
  This is perfectly possible (or would be, if the camera was allowed in a
union):

union
{ whatever
  camera { ... }
  lots_of_transformations
}

camera { look_at somewhere }

  Currently this means that you can make things like:

camera { location -z*10 angle 35 }
...
camera { rotate x*45 translate x*2 }
...
camera { look_at 0 }


-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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