POV-Ray : Newsgroups : povray.binaries.utilities : Moray - Material Editor, material maps : Re: Moray - Material Editor, material maps Server Time
2 Jun 2024 01:36:32 EDT (-0400)
  Re: Moray - Material Editor, material maps  
From: Bob H 
Date: 16 Aug 2001 04:39:16
Message: <3b7b86b4@news.povray.org>
"Paragon" <use### [at] hostcom> wrote in message
news:3b7b60d9$1@news.povray.org...
> Actually, I've figured out what I was doing wrong.  What I really wanted
was
> to create was a
>
> [standard texture]
>     [pigment]
>         [image map]
>
> I thought the Material Map is what creates the result I want.  By the way,
> what is a Material Map for then?

For specifying textures according to a base (image) map.  The textures go
where indexed colors are; so say you have a simple black and white line art
image used as the material_map, as long as the palette index is 0=black and
1=white:

material_map {
 gif "image.gif"
    texture {Marble}
    texture {Sand}
}

I need to tell you that this was the wrong group to post in (povray.moray
even better than povray.general), only for uploading utility files here at
povray.binaries.utilities.

Bob H.


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