POV-Ray : Newsgroups : povray.unofficial.patches : UV problems : Re: UV problems Server Time
6 Oct 2024 11:40:49 EDT (-0400)
  Re: UV problems  
From: Artis
Date: 13 Aug 2001 06:09:19
Message: <3b77a74f@news.povray.org>
That was it, thank you a lot.

Abe <bul### [at] taconicnet> wrote in message
news:3B7694A5.9D9E7A1C@taconic.net...
> Did you try applying smooth normals in Crossroads 3D (you'll need to
> _Select All_ and then choose _Smooth_ from the menu after right-clicking
> on the model window).
>
> Abe
>
> Artis wrote:
> >
> > > I had to slog my way through this same problem a short while ago. I
not
> > > sure of the cause but I suspect it may have to do with whether or not
> > > the origional model was supplied with normals. (In my case I had a
> > > Hammapatch model that I wanted to UV map.)
> > >
> > > My solution was to run the model through Crossroads 3D and have the
> > > normals calculated there before going on.
> >
> > I am using a hamapatch model too, but Crossroads 3D doesn't helps.


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