POV-Ray : Newsgroups : povray.newusers : smooth mesh : Re: smooth mesh Server Time
4 Nov 2024 21:21:45 EST (-0500)
  Re: smooth mesh  
From: Elias Pschernig
Date: 11 Aug 2001 11:26:02
Message: <3b754e8a@news.povray.org>
I have another question about surface normals. Does the length of the normals
have any effect, or only their direction? (The result of my macro seems to be
the same without normalizing the vectors, but code i have seen normalizes
them.. so I don't know what I should do.)

(If this is some sort of FAQ, please just point me to adequate resources)
Thanks

-- 
#macro C(X,Y)cylinder{X*x<X,0,-Y/2>.1}#end#macro U(R,X,Y)intersection{torus{.9
.1}box{-1 0rotate y*R*90}translate<X,0,Y>scale 1-z*.5}#end union{U(0,0,0)U(1,0
,0)U(2,-1,-1)U(1,1,0)U(1,1.5,-3)U(1,2,0)U(3,1,0)U(2,2,0)U(0,3,0)U(3,2,.5)C(.1,
2)C(.8,1)C(.8,-1)C(1.1,1)C(1.9,-1)pigment{rgb 10}rotate x*90translate<-1,0,4>}


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