|
|
"Dave Dunn" <poi### [at] aolcom> wrote in message
news:3B70B6A8.FC0D9D73@aol.com...
>
>
> "Bob H." wrote:
>
> > >No, I think he meant the global_settings {post_process { find_edges {
> > >Depth, Normal, Color, Line, Sharp, Pigment } } } which changes things to a
> > >cartoon-like appearance.
> > >Section 12.6 of the doc, where I paraphrased that from.
>
> I admit that hadn't even occurred to me. I am wondering if a post effect might
> not even take longer to render. I have tried the +q1 switch in views.inc and
it
> works like a charm, stripping off the shadows, reflections, and highlights,
> leaving only the object and its pigment pattern. Renders way fast too, so it
> wasn't a wasted effort.
>
Bob was right about what I meant, but I'm glad you found a better way as I
didn't think it was a post-process effect, which is the reason why I couldn't
find it in the docs.
Another idea:
Wouldn't it be possible to take a scene as an object and duplicate it on 4
sections of the render scene, each time rotating it for a different view and
then clipping it to give a front/top/side/isometric view result on one screen?
Front/top/side/perspective would be even nicer, but I don't know if that's
possible.
- Nekar
Post a reply to this message
|
|