"Bill DeWitt" <bde### [at] cfl rr com> wrote :
>
> This works
Actually it only sort of works. I'm playing with the idea, but I may end
up just making the grid thin enough to look good on the flats and ignoring
the steeps.
But a grid texture that adjusted itself to the contours of an isosurface
(or any surface) would be a good tool for visualizations.
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