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"Kari Kivisalo" <kki### [at] pp htv fi> wrote in message
news:3B5D0C09.B094EB1A@pp.htv.fi...
> Christoph Hormann wrote:
> >
> > That looks good, but it will only work on such fairly 'nice' textures
with
> > mostly orthogonal lighing and not very deep gaps between the stones.
>
> Removing internal shadind doesn't just apply to bimaterial? textures.
> All kinds of textures can be processed to reduce the internal shadind but
> multiple lighten layers doesn't necessarily work on every texture. The
only
> requirement seems to be that the illumination on the surface is (close to)
> monochromatic, the number of light sources doesn't matter, in fact it's
> better to have multiple sources. If Photoshop magic doesn't work I can
> always use graphics tablet to edit the tricky parts.
Could you outline what processes are used to do this?
I don't have Photoshop (GIMP, actually) but was hoping I could maybe learn
the basic premise so it could be applied to other paint programs.
Thanks,
Darcy
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