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Well to clarify, the shape of the contained_by object is very clear (a box
or a sphere) in some points of the animations that I am working on. I'm
trying to find out if there are any ways to modify those shapes, which are
like a frame for the isosurface. Why you can't rotate or scale the
contained-by object independent of the isosurface itself or for that matter,
use other types of contained by shapes (cylinder, cone, etc.).
Anyone know?
thanks,
Dennis
"Thorsten Froehlich" <tho### [at] trfde> wrote in message
news:3b59f90b@news.povray.org...
> In article <3B59EC61.3CF0C0C4@pacbell.net> , Ken <tyl### [at] pacbellnet>
> wrote:
>
> >> limits (isosurfaces must be calculated inside certain limits; you can't
have
> >> infinite isosurfaces).
> >
> > Overflow problems ?
>
> No. Actually there can be (semi-)infinite isosurfaces. As you know, the
> POV-Ray scene space is finite, just make the container big enough to fill
> the whole scene. The actual problem is that the bigger the container the
> more calculations are needed unless the accuracy parameter is adjusted.
>
>
> Thorsten
>
>
> ____________________________________________________
> Thorsten Froehlich, Duisburg, Germany
> e-mail: tho### [at] trfde
>
> Visit POV-Ray on the web: http://mac.povray.org
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