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In article <3B59EC61.3CF0C0C4@pacbell.net> , Ken <tyl### [at] pacbellnet>
wrote:
>> limits (isosurfaces must be calculated inside certain limits; you can't have
>> infinite isosurfaces).
>
> Overflow problems ?
No. Actually there can be (semi-)infinite isosurfaces. As you know, the
POV-Ray scene space is finite, just make the container big enough to fill
the whole scene. The actual problem is that the bigger the container the
more calculations are needed unless the accuracy parameter is adjusted.
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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