POV-Ray : Newsgroups : povray.unofficial.patches : Photons and meshes : Re: Photons and meshes Server Time
6 Oct 2024 11:11:11 EDT (-0400)
  Re: Photons and meshes  
From: Tom Melly
Date: 16 Jul 2001 10:28:29
Message: <3b52fa0d$1@news.povray.org>
"Bob H." <omn### [at] msncom> wrote in message
news:3b52ee72$1@news.povray.org...
>
> Are the dolphins CSG'd in any way at all with the container object?
> Even if not, maybe it's fixable by clipping (not differencing, there might
> be a problem with that) a slightly larger, inversed, copy of them away
> first.  The original meshes then placed into those cutaways.
>

Yes, I thought of doing that (with a shudder). However, I'm having problems
reproducing the problem with a simpler scene (although it doesn't look like a
max_trace issue). Hopefully, when I figure out what causes the problem, I'll
figure out the solution.

Many thanks for the suggestion.


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