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Chris Huff <chr### [at] mac com> wrote:
: If you have
: a large number of polyhedra, meshes will be more efficient.
Specially if all the triangles are inside the same mesh.
There isn't really big rendering speed difference between 100000 and 200000
triangles when they are inside the same mesh (a couple of % perhaps).
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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