POV-Ray : Newsgroups : povray.unofficial.patches : Eval Pattern, with iso surface : Re: Eval Pattern, with iso surface Server Time
6 Oct 2024 12:05:28 EDT (-0400)
  Re: Eval Pattern, with iso surface  
From: Ian Shumsky
Date: 9 Jul 2001 14:28:33
Message: <3b49f7d1@news.povray.org>
Hi Matt,

Giles has an example of doing this at

http://www.oyonale.com/ressources/english/sources09.htm

Check out the 'Wrapping a height-field on a sphere' section.

Cheers,
Ian.

http://www.outerarm.demon.co.uk/graphics/graphics.html


M. Aitchison <ait### [at] nospamnzldcom> wrote in message
news:3b469bf5@news.povray.org...
> I've been using Megapov v0.7, and I'm wondering weither it is posable to
use
> a bitmap with an isosurface.  It seems that I can't use some functions
such
> as eval_pattern, or eval_pigment when defining a fuction for the
isosurface.
> Is there any way to get around this?  I thought of storing the bitmap in
an
> array, but I can't even use arrays when defining the function.  All of
this
> is in an attempt to create a spherical height map.  If anyone knows how
this
> could be achived please let me know.
> Thanks
> ____________
> Matt
>
>
>


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