I'm using POV-Ray 3.1g. The documentation includes an example of a surface
of revolution (see "Surface of Revolution Object" under the help index) for
creating a goblet. The image shown in the help file shows both front and
back sides of the object reflecting, but when I run the same code I get
reflection from the front only.
Is there some magic configuration option for enabling reflection from both
sides of a surface? What am I missing?
Thanks,
Mark Harris
Post a reply to this message
|