POV-Ray : Newsgroups : povray.general : another math graphics gallery : Re: another math graphics gallery Server Time
8 Aug 2024 01:18:34 EDT (-0400)
  Re: another math graphics gallery  
From: 25ct
Date: 24 Jun 2001 08:20:24
Message: <3b35db08@news.povray.org>
"Rune" <run### [at] mobilixnetdk> wrote in message
news:3b35c88d$1@news.povray.org...
> "Christoph Hormann" wrote:
> > Something else, i sometimes reuse others' code as a
> > basis to create my own one
> ...
> > there usually is not much left from the original
> ...
> > I personally feel this is not so problematic,
> > because i myself would not be concerned about others
> > doing the same with my code, but i'm not sure if
> > this is really correct.
>
> Just like you, I think it's not a big problem. Again, I think the question
> is if there's anything left in your code that is the intellectual property
> of the original author. I.e. does your texture contain any of the elements
> that made the original texture unique?
>
> However, that's just my opinion. I too would like to know if that's
actually
> correct or not.

   Well Rune, being in the trade that I'm in, (jewellery), I see this all
the time as this trade is probably one of the worst trades for copyright
infringements that 'I' know of.
  The worst perpetrators are the populations of the far east, as they don't
seem to recognise copyright laws at all, (although I may be wrong with
this).

    Basically, if a design, <read; Inc.file = jewellery design>, is changed
at all in any way, even if it 'looks' similar, then the copyright of the
'new' design is 'lost', and transfers to the new owner, but the original
owner retains their copyright of 'their' original design. This, I believe to
be true, but please, someone correct me if it isn't.


    ~Steve~




>
> Rune
> --
> 3D images and anims, include files, tutorials and more:
> Rune's World:    http://rsj.mobilixnet.dk (updated May 10)
> POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
> POV-Ray Webring: http://webring.povray.co.uk
>
>


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