POV-Ray : Newsgroups : povray.newusers : blender : Re: blender Server Time
4 Nov 2024 23:19:48 EST (-0500)
  Re: blender  
From: Nekar Xenos
Date: 22 Jun 2001 08:03:35
Message: <3b333417@news.povray.org>
"Paul Jones" <pdj### [at] psuedu> wrote in message news:3B3238DF.6D6AFB84@psu.edu...
>
> I highly recommend blender, coupled with a dxf to mesh conversion app. I have
spent
> about 2 weeks messing with it and the modelling options great. I think of it
as a
> free Rhino. And converting to a mesh (blender can save as dxf files) is easy
and
> works very well in pov.
>
> I do not use the blender render engine, because it is only scanline, for final
> images. I always export and then retexture in pov.
>
> true, the interface is odd, but there are plenty of tutorials (it took me much
> longer to get the hang of pov) and it is the same no matter what platform you
are
> on. I model on a SGI at work at then on win2k box at home. Same file, same
> interface.

I couldn't find the modelling tools on Blender so I uninstalled it. If you can
do stuff like Rhino, I might consider getting it again. Does it also have
something like a drape function?

- Nekar


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