POV-Ray : Newsgroups : povray.unofficial.patches : Cloth versions : Re: Cloth versions Server Time
6 Oct 2024 11:09:06 EDT (-0400)
  Re: Cloth versions  
From: Geoff Wedig
Date: 15 Jun 2001 08:02:29
Message: <3b29f954@news.povray.org>
Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:

> Geoff Wedig wrote:
>> 
>> Hi.  I've been away from the newsgroup for awhile.  I was wondering if the
>> various cloth patch/sim, whatevers have been worked on recently. I have a
>> couple of image ideas that require clothlike objects, and am wondering if
>> they can do what I would need them to do. ;)

>   I'm just starting to use POVman, wich includes the fantastic
> "simcloth{}" by Bouff. I also have good ideas, but not all are posible,
> at least not directly. I've done the obvious "tablecloth" one, and some
> other more interesting, like a hanging towel and the typical
> "wrinkled-hanging-cloth" on classic "still life" pictures. Good cloths
> need very very big meshes, specially if you want them to interact with
> little objects. But, what do you want to do? 

Well, about a year ago, I wrote my own cloth simulator.  It worked quite
well, in fact, though I didn't have collision detection, which was a major
loss.

Right now, I need to do some draping over objects, specifically mesh
objects.  With MPs solid meshes, I should be able to do something, I was
thinking, but I wasn't sure any of the cloth sims could handle that yet.

I tried finding the URL, but doing a search on the povray page for cloth
turns up Xavier Provost's stuff, but nothing else, which was disappointing.

Geoff


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