"Harold Baize" <bai### [at] itsa ucsf edu> wrote in message
news:3b290e40$1@news.povray.org...
>
> Yep, should work. In the real world we have
> mirrors for 3D photography. They're often
> called "beam-splitter" attachments for regular
> 35mm cameras. The term is a misnomer because the
> beam of light is not split, the frame of film is
> split.
Exactly.
> So you'd render at double width? Something
> like 1600x600?
Something like. The problem seems to be getting the secondary mirrors to
angle correctly to "look_at" the object. Vector math... I hate it... I'm
getting nowhere.
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