|
![](/i/fill.gif) |
thats what i ment.. triangles.. poly's what ever.. just not an imagemap
-darrell
"Chris Huff" <chr### [at] mac com> wrote in message
news:chr### [at] povray org...
> In article <3b23b201$1@news.povray.org>,
> "darrell miller" <dar### [at] earthlink net> wrote:
>
> > anyone know of a macro or way of making ivy/plants.. i'm making an old
> > house.. and i'd like to make some ivy to put on the walls. a texturemap
on
> > the walls wont do. its going to need to be actual polygons..
>
> Erm, why polygons? A triangle mesh would be far more efficient then a
> union of polygons, and other primitives could be used for even better
> alternatives.
>
> --
> Christopher James Huff - chr### [at] mac com,
http://homepage.mac.com/chrishuff/
> TAG: chr### [at] tag povray org, http://tag.povray.org/
>
> <><
Post a reply to this message
|
![](/i/fill.gif) |