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Nekar Xenos <j-p### [at] citywalk co za> wrote:
: How are non-reflective objects don anyway? Does the ray just stop if it doesn't
: hit a light off the surface? Trying to imagine it, it almost seems like
: ray-tracing with radiosity would be easier than without radiosity!
What do you mean easier? You think it's easier to send hundreds of rays
to each direction and get illumination values from a spatial tree than
just stopping?
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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