POV-Ray : Newsgroups : povray.windows : Anti-Aliasing in self-compiled POV-Ray : Re: Anti-Aliasing in self-compiled POV-Ray Server Time
8 Jul 2024 06:18:05 EDT (-0400)
  Re: Anti-Aliasing in self-compiled POV-Ray  
From: Martin Eisenhardt
Date: 6 Jun 2001 11:15:34
Message: <3b1e4916@news.povray.org>
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"ingo" <ing### [at] homenl> schrieb im Newsbeitrag
news:Xns### [at] povrayorg...
> in news:3b1d2d09@news.povray.org Martin Eisenhardt wrote:
>
> > The anti-aliasing options is a threshold of 0.3 (one
> > of the render option sets provided by the POV-Ray GUI).
>
> Maybe a stupid question, have you tried what happens if you set the
>  anti-aliasing on the command line +a0.3 instead of using the
> predefined settings?
>


to Ken for telling me how to do it.)

The render statistics now say that anti-aliasing has been applied,
and the image says that, too.

1. So, why does my compilation not correctly render when instructed
via the GUI?

2. I use Moray to model my scenes. Moray exports to standard POV-Ray
format, and everything functions perfectly with the standard
distribution of POV-Ray. Once again, my compilation causes trouble.
POV-Ray refuses to render saying

"error: object or directive expected but undeclared indentifier
'All_Console' found instead."

This is the first line of the .ini-file of my scene, and standard
POV-Ray has no problems with it. (As far as I know, 'All_Console=ON'
is a correct statement in an .ini-file.) So what went wrong?

Thanks in advance,
Martin

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