POV-Ray : Newsgroups : povray.general : Landscape generation : Re: Landscape generation Server Time
7 Aug 2024 21:23:01 EDT (-0400)
  Re: Landscape generation  
From: Tom Melly
Date: 5 Jun 2001 05:45:00
Message: <3b1caa1c$2@news.povray.org>
"Andreas Koch" <ako### [at] rbginformatiktu-darmstadtde> wrote in message
news:3B1CA4A2.F5278907@rbg.informatik.tu-darmstadt.de...
> Hi,
>
> any hints on how to create a landscape (desert planet with rock canyons,
> in my case) with POV ?

The simplest approach is to use a height-field. There is a good example in the
manual. This scene of mine uses height-fields for the mountains

A better approach is to use an iso-surface, which can generate a surface based on a
mathematical function, or combination of functions. For example, the scene
http://www.irtc.org/ftp/pub/stills/2001-04-30/tmfort.jpg uses a single isosurface for
the mountains and the plain.

To use isosurfaces, you will need megapov (http://nathan.kopp.com/patched.htm), a
modified version of POV. Isosurfaces will be included in the next official release of
POV.


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