POV-Ray : Newsgroups : povray.general : Nurbs ? : Re: Nurbs ? Server Time
8 Aug 2024 06:15:09 EDT (-0400)
  Re: Nurbs ?  
From: Thorsten Froehlich
Date: 4 Jun 2001 08:40:37
Message: <3b1b81c5@news.povray.org>
In article <3b1b53d7@news.povray.org> , Warp <war### [at] tagpovrayorg>  wrote:

>   Wouldn't render-time tesselation slow it down quite a lot (at least
> compared to rendering a triangle mesh)?

Maybe some caching of frequently needed triangles could do.  Not sure how
easy to implement that though...


     Thorsten


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