> (People who talk about "radiosity" as a rendering technique often oppose
> it to raytracing, as if they were equal techniques and mutually exclusive.
> This is just plain laughable. Radiosity just calculates illumination values;
> it couldn't care less what is the actual rendering algorithm used to
> draw the polygons on screen; it can be scanline rendering or raytracing;
> it doesn't care.)
Thanks for clearing this for me. I really got quite confused about this by just
looking at their site :-P
Nekar
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