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In article <3b1609e6@news.povray.org> , "Gail Shaw" <gsh### [at] monotix co za>
wrote:
> I don't even want to think about writing code to tesselate any isosurface.
It is possible with some approximation because the inside and outside of an
isosurface is defined (this works for other objects with this property,
too). However, a lot of triangles are necessary and the level of detail
will be far from a "real" isosurface.
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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